- Joined
- Nov 12, 2010
- Messages
- 53
- Motherboard
- GIGABYTE Z370 AORUS Gaming 7
- CPU
- i7-8700K
- Graphics
- RX Vega 64
- Mac
- Classic Mac
- Mobile Phone
Like many, I've been moving my machines from Chimera to Clover to fix up iMessage, etc. In doing so, one of the few surprises I ran into was related to graphics performance.
For example, I have one machine with dual (2) nVidia GeForce 9600 GT cards that operates smooth under Yosemite with Chimera an GraphicsEnabler=Yes. In moving to Clover, I assumed that using the nVidia Inject option would basically provide the same end result -- but it doesn't. QE/CI is still enabled, but some transitions (like going into Mission Control) are very poor in comparison. Something is different.
Which leads me to my questions.
Does anyone know (at a high level) how Chimera/GraphicsEnabler differs from Clover/Injection?
Are there configuration steps (beyond enabling injection) that people take in Clover to provide better performance?
So far that has been my only disappointment with the switch. I feel like I'm missing something, but without some idea of how these differ it's hard to say what.
For example, I have one machine with dual (2) nVidia GeForce 9600 GT cards that operates smooth under Yosemite with Chimera an GraphicsEnabler=Yes. In moving to Clover, I assumed that using the nVidia Inject option would basically provide the same end result -- but it doesn't. QE/CI is still enabled, but some transitions (like going into Mission Control) are very poor in comparison. Something is different.
Which leads me to my questions.
Does anyone know (at a high level) how Chimera/GraphicsEnabler differs from Clover/Injection?
Are there configuration steps (beyond enabling injection) that people take in Clover to provide better performance?
So far that has been my only disappointment with the switch. I feel like I'm missing something, but without some idea of how these differ it's hard to say what.